Interviews

Gerhard Behles & Dave Hill: Behind The Gear with Ableton

Ableton Live is a program that has long been hard to define — is it a DAW, is it a DJ-centric program, is it a tweaker's toolbox or is it all (or none) of the above? A recent major update, Live 8, has brought more tweaks that bring it in line with a DAW while still retaining the features that set it apart from other digital audio software. We talked to Ableton founder and CEO Gerhard Behles and managing director Dave Hill about Live and how it fits into a 21st century production palette.

Can you give me some background on how you first decided to develop Live?

GB: For one, it's not like I wrote this. I'm part of a lot of people who developed this. I guess the original ideas evolved from how it always goes — a musician's need and that need not being fulfilled by anything that you can get a hold of. We were fortunate to be in a time and place where it was possible to attract financing and set up a business.

Did you first develop it as a performance instrument or as a sequencer? Or a little bit of both?

GB: The honest story is that it was always meant to be everything a musician should need. That was the scope of it from the beginning. It was a little megalomaniac, I guess, but we just sat down with — we're around the corner from a situation where a computer is going to be so powerful that it can run all the processing next to all the UI, next to all the control and everything that you would need to run a full-blown studio — everything a studio does today. Once we are there, what is the musician going to want to be working like? It's a whole different paradigm. In the classic studio situation legacy from the '50s, '60s, '70s and so on, the studio is the place you go to produce. You have your song done and you come to the place. It's all in your head and you've practiced and the whole band is tuned in. Then you spend the shortest time you can in the studio, because it's an expensive place to rent to get that down onto tape. Once you have a machine that you don't pay rent for — it's with you all the time — you're going to have so many different applications than just a recording of a song that's already done. You're going to want it to do something for you when you're trying to come up with an idea for a song. Plus, beyond the production, you're going to want the computer to help you with your stage performance and your playing out. We thought, "We need to conceive of an environment that makes sense through all these different steps in the process and that connects them." Also so that it's not, "We're going to have to play out tonight. That means we need to get our heads into a new tool, repurpose what we have in some way so we can deliver this to an audience." It should really be one environment that connects all these different angles of the process. I guess the performance aspect of it was what caught people initially — because that was just the most glaring [product] deficit at the time. There was just no other way you could do it at all. You needed to schlep a whole lot of gear to a venue to play. Most people said, "Now that's a fix for a very obvious problem that I have." I guess that got a lot traction in the beginning, but it turned out most people use it for creation more than performance.

I often turn to Live when I need something that I'm unable to attain using my more conventional options, such as Logic or Pro Tools.

DH: That is a good reputation to have. Live certainly can appeal to the person who likes to tweak — the artist or musician who likes to get deep inside things — but I think what is maybe even more wonderful is the fact that it can appeal to the novice and the person just getting into making music on the computer. I travel around the world and I meet Ableton users and they're all so different. It's all over the place. There are a lot of people making electronic music, but one guy is DJ'ing only and one guy is using it for film music and getting cues together. Then you meet a theater person and they're using it only in theater applications. You have folks out there who are just completely into the tweaking side of things and really getting deep into the electronica, like hardcore glitch and IDM, and then you have people who use it really simply like, "Hey, I just want to loop something."

What do you think are some of Live's strengths from a live performance standpoint?

GB: Stability would be pretty high up on the list, wouldn't it? We spend a terrible amount on testing and fixing things that we find — then obviously the playability of it. We try to make it more like an instrument and less like a tape machine. We try to think of ways a person can interact with the material. It's like the computer contains musical materials and we want to offer ways that we can interact with it more spontaneously than just as a playback. It's just simple stuff. You're playing a song and it so happens that the solo takes a little longer today because it's a good day and you would rather not want the tape to dictate for that to be over now. It's that kind of freedom that we're trying to offer.

What about its strength as a studio tool?

MORE INTERVIEWS

Recording Nona Invie’s <i>Self-soothing</I>
INTERVIEWS · ISSUE #167 · Apr 2026

Recording Nona Invie’s Self-soothing

By John Baccigaluppi

On Friday mornings I go to the new releases page on Tidal and wade through the new music released each week. I'll check out records from artists I know, but what I really enjoy is finding new music from an artist I'm not familiar with that resonates with me. On the last day of...

M. Ward
INTERVIEWS · ISSUE #167 · Apr 2026

M. Ward Leaving the Door Open to Chaos

By Geoff Stanfield

Geoff Stanfield spoke with M. Ward for an episode of the Tape OpPodcast in August of 2023, around the time of his album supernatural thing was released. Here they dig into his love of collaborations, his analog approach to recording, and more.

Daniel Tashian
INTERVIEWS · ISSUE #166 · Apr 2026

Daniel Tashian Having Fun

By Larry Crane

In 2017, one of my best friends, Craig Alvin [Tape Op#137], kept texting me about a record he was engineering. He was saying how amazing the process was, and how awesome the results were. The album turned out to be Kacey Musgraves' Golden Hour, which went on to be a platinum...